The resulting splines can then be rendered directly to generate surface patterns for materials used to control the scattering of other patterns or used to control the warping of images. The Path tools consist of 10 nodes to generate paths from grayscale masks, then convert them to splines. The Spline tools consist of 25 new nodes for generating, merging, transforming and rendering splines. The update introduces a new set of Spline and Path tools, for generating and working with 2D shapes, either as continuous splines or a series of line segments. New Spline and Path tools for manipulating 2D shapes However, the software’s procedural geometry toolset has been discontinued, with model graphs removed from Substance 3D Designer entirely, less than two years after they were introduced. The update adds a new set of Spline and Path tools for generating and manipulating 2D shapes, and adds new ‘portal’ functionality to the Dot node to help keep node graphs organised. Posted by Jim Thacker Adobe releases Substance 3D Designer 13.0Īdobe has released Substance 3D Designer 13.0, the latest version of its material-authoring software.
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